package com.lifeonwalden.game.mindustry.world;

import com.lifeonwalden.game.mindustry.entity.Ground;
import com.lifeonwalden.game.mindustry.entity.Surface;

/**
 * map block with 1px * 1px size
 */
public class Point {
    public Ground ground;
    public Surface obstruction;
    public Surface surface;
}
